Tag Archives: The Carrier

Savage dawn

This entry covers the entire “Savage Dawn” crossover, which includes “Superman” Vol.3 Annual 3 and issues 48 – 50, “Action Comics” Vol.3 issues 48 – 50, and “Superman/Wonder Woman” issues 25 – 27, written by Greg Pak, Gene Luen Yang, Peter Tomasi and Aaron Kuder

Wildstorm concepts: StormWatch - The Carrier

Superman_Annual_Vol_3_3This is a 2016 Superman crossover I missed back in the day, and it misteriously features the Carrier, but no Stormwatch members.

Time for a fun Stormwatch and The Carrier timeline!

In the New 52, Stormwatch was founded by the Shadow Lords, extradimensional beings who foresaw the coming of the evil god Brainiac and inspired the wizard Merlin, who was born with the Big Bang, to prepare a team. The team was brought together in the middle ages by the threat of the coming Daemonite aliens, which caused red skies, so they named themselves “StormWatch.” However, a prophecy stated the team would eventually fall due to brother fighting against brother; this happened in 2013 after The Engineer was infected by a virus that made her evil. The fight caused an explosion that alerted the Kollektive, a group of EVIL interdimensional aliens who went back in time, killed Merlin and changed the timeline. A few weeks later, StormWatch was able to turn things back to normal, but when they came back from the altered timeline, their ship “Eye of the Storm” had turned into the Carrier from Wildstorm. However, it wasn’t powered by a tiny universe, but by “Magnitude Engines”, which consumed and converted multiversal energy from the bleed into fuel. In 2016, Midnighter left the team on leave after breaking up with Apollo due to Middy having faked having a real name to appear more human. Around this time, the event of this post happens, where supervillain Vandal Savage steals the Carrier and eventually causes it to self destruct. Stormwatch isn’t seen again until the year 2050, so what happened to them? Did they all disband when Midnighter left? Did they disband after the Carrier was destroyed? We have no answers. In 2018, the Carrier appeared again being used by a group of evil Batmen from the Dark Multiverse, carrying a baby universe unlike the Carrier that got destroyed. Did this Carrier come from the Dark Multiverse, perhaps? After the evil Batmen were defeated, the Carrier was next seen in 2020, used by Justice Incarnate, a team of superheroes from all across the Multiverse, and that’s the last we’ve seen of it. In that story, the Carrier is barely making it, but all damage and destruction is undone by the end of the crisis.

So that’s a history lesson for you! Now, what’s “Savage Dawn” about, other than what I’ve already mentioned?

As it turns out, not much. Vandal Savage steals the Carrier somehow, through unseen means, and crashes it against the Justice League’s watchtower. Vandal’s first move was to steal Superman’s power, and now he does it to the rest of the League. Born in the times of cavemen, Vandal is attacking with help of his descendants, Wrath, Puzzler, Salvaxe and Hordr, as well as a brainwashed Frankenstein, Agent of S.H.A.D.E. Vandal launches a million lasers against Metropolis, totalling it, and then disperses Black Masses, a virus that triggers superpowers in any other dormant Vandal descendants. He hopes to overthrow the world with an army of his relatives. After stealing the Carrier and the Justice League watchtower, he steals Superman’s Fortress of Solitude and fuses them all. When Superman powers himself up by using Kryptonite to burn the cells that were blocking his powers, he and his allies rescue the kidnapped Leaguers. Cornered, Vandal Savage makes the Carrier self destruct! After this, Superman falls into his Fortress, which gives him back his powers and allows him to defeat Vandal.

Next: “Future State: Superman: Worlds of War” issues 1 and 2

“Dark Nights: Death Metal Multiverse’s End” issue 1 and “Dark Nights: Death Metal Rise of the New God” issue 1

Written by James Tynion IV and Bryan Hill

Wildstorm concepts:StormWatch - The Carrier 

Dark_Nights_Death_Metal_Multiverses_End_Vol_1_1This one’s a doozy! It’s very hard to sum up this event, or this issue, really, but it fulfills the same function as last event’s “Dark Knights Rising: The Wild Hunt”.  Essentially, the multiverse’s coming down, and a team of heroes from different Earths assemble on a Carrier to save all of reality. In this case, the Carrier is used by Justice Incarnate, a team introduced in Grant Morrison’s Multiversity, with help of the Green Lantern Corps. They battle an assortment of evil Earths, including the Vampire Earth, Nazi Earth, Bizarro Earth, Crime Syndicate Earth, and Justice Lords Earth.

In the “Rise of the New God” backup, we see the Carrier reach Earth, with every Lantern having to band together to make it through the barrier, with the Carrier barely making it. Whether it’s destroyed is a matter of debate – on one hand, at the end of this event all destruction and damages are undone, but on the other, I’ve always had the feeling the Carrier carries over through reboots and universe shifts, like we’re still seeing the original Authority Carrier. We’ll see.

Next: “Future State: Dark Detective” issues 1 and 3, written by Matthew Rosenberg.

“Dark Knights Rising – The Wild Hunt” issue 1

Written by Scott Snyder, Grant Morrison, James Tynion IV and Joshua Williamson.
Wildstorm concepts: Authority - Doors StormWatch - The Carrier

Dark Knights Rising - The Wild Hunt (2018-) 001-000This one was a surprising connection to Wildstorm, but unfortunately it took place in the middle of the bloated, convoluted and messy Metal crossover. To make a long story short, heroes Flash, Cyborg and Raven are aboard the monitor shiftship Ultima Thule as they travel through bleed space on their way to the House of Heroes, an old Monitor satellite being used to house heroes from all over the Multiverse. The main DC Earth is being attacked by evil versions of Batman from the Dark Multiverse, all serving their dark lord Barbatos – so the heroes are looking for help.

The Ultima Thule is chased by the evil Batmen, who are riding… the Carrier! Only they call it The Wild Hunt. There’s no comment on how they obtained it or where their previous owners, Stormwatch, might be. They mention Ultima Thule is dodging their blasts, but as a songship, its tune is weak; the Carrier’s drumbeat carries a darker “Authority” (wink, wink). Meanwhile, the heroes find out the Carrier is powered by a caged baby universe with which they can track them anywhere. They call this “monitor-scale nanotech.” Final Crisis back in 2008 established the connection between shiftships and Monitors, but this is the first time it’s been explored in regards to the Carrier. Since the baby universe is rich with cosmic potential, pulled straight from the World Forge, they heroes decide to free it to stop the Carrier in its tracks.

As the shiftships arrive in Earth-31, the heroes engage with the evil Batmen, and Raven gets the upper hand by summoning Doors. Flash boards the Carrier and reaches the baby universe. It’s guarded by The Merciless, a Batman inspired by Wonder Woman, but Flash frees the universe in-between blinks. Red Death, a Batman inspired by Flash, arrives to late to stop it, and the baby universe unleashes a wave of positive energy of creation. The energy reverses Red Death, turning him good. The Carrier is slowed down, but Red Death knows they’ll just capture the baby universe again; he must stay behind to keep it expanding until it’s too big to capture. Even if being so near to that kind of energy kills him, he must stop the evil Batmen; they’ve charged the Carrier with energy of the Dark Multiverse, so every world they touch turns into horror. If the infection spreads the very concept of “hero” will disappear. Things seem to be going well, but defeat is more bitter when there’s a taste of hope; the positive energy rips Red Death apart, and the Ultima Thule is crippled as each of the missiles sent by the Carrier carried a Dark baby universe handpicked by Barbatos. Too late, the heroes realize the Batmen weren’t hunting them; they were aiming them at the heart of the Multiverse so it would be poisoned. The Multiverse begins to fall into the darkness. Don’t worry, all of this gets solved in “Dark Nights: Metal” issue 6.

Next: ???

So this is it, we’ve finally reached the end of the published Wildstorm appearances in the merged DC Universe. However, I will keep on the lookout for any new ones, and feature them in this blog.

“Future’s End” issues 31 – 48

Written by Brian Azzarello, Jeff Lemire, Dan Jurgens and Keith Giffen.

Wildstorm Concepts: WildCATS - Grifter WildCATS - Voodoo stormwatch StormWatch - The Carrier authority-engineer

All-star Western 3After the Cadmus island crisis is over, Cole needs to readjust to society. He’s a wanted man, so his new friend Lana Lang offers him to make him a new identity as “Mr. Lang” He is now married! Cole contacts his IT guy, Justin, but just as soon Fifty Sue finds him.

Meanwhile, Voodoo’s team of baddass chicks has gone from “kill Fifty Sue” to “work with Fifty Sue” to “reclaim the DNA vault that sank in the ocean.” As it turns out, when Cadmus Island blew up its DNA bank sank, and all of Cadmus’ men perished with Brother Eye. That means it’s up to Voodoo’s team, along with Cole and Fifty Sue, who know calls herself Sequel in honour of Deathstroke. Cole, Justin and Voodoo reunite after long weeks, and Voodoo is stoked to see Cole alive, what with being his on and off lover and all.

Unexpectedly, Lana lives up to being Fifty Sue’s mother figure and convinces her to stop misusing her powers and calling herself Sequel. Sue agrees to help the mission and simply teleports the vault into the building. Thinking she’s too dangerous, one of Voodoo’s girls, Mercy, goes ahead and kills Sue; Mercy’s touch is mortal. Cole can’t believe Voodoo would accept a hit on a girl just for money, and things get cold between them. However, Sue was simply pretending. She was alive, and teleports Lana, Cole and the vault to the Sahara desert. Cole realizes if Lana’s Sue’s mum, he’s expected to be the dad. He’s not happy about this. While she’s at it, Sue also collects Justin, to act as he loving “older brother”. A happy ending.

As for Voodoo, she gets to live on the countryside acting as Faraday’s bodyguard. He’s scared Brother Eye will take over everything, so he hides in a bunker underground. Voodoo gets to have the house on the surface.

Meanwhile, StormWatch’s leap of faith pays off as they arrive on Earth. Engineer is so happy to see her teammate Hawkman alive that she can’t stop making out with him. Suddenly, the rests of the Carrier are latched on by a tractor beam from the Ant Farm, S.H.A.D.E.’s headquarters. Father Time, S.H.A.D.E.’s leader, says Brainiac is coming, and he’s the worst threat either organization has faced. So they need to borrow Engineer – whether she wants it or not. The two groups begin fighting, but Atom shrinks inside Father Time’s body, and starts fighting with his brain. Father Time reveals he only wants to murder Engineer – Brainiac took his entire race, and he’ll do anything to stop him from doing the same to the human race. He believes Engineer is compromised, that she’s his agent now. Ultimately, Atom stops Father Time and takes control of S.H.A.D.E. Frankenstein says whatever’s coming will be stopped by him and his new teammates – as the new StormWatch.

Soon after, Brainiac arrives on Earth’s proximity. StormWatch warns the Justice League, but right at the same Engineer is taken over by Brainiac again – as Father Time had feared. She takes down her teammates, breaks the Carrier’s hull and heads towards her master. She starts building a giant Brainiac head, while Brainiac heads to Earth and begins trapping New York City in a giant dome. StormWatch and some Justice League members approach the giant head, but when Hawkman touches it he disappears in a flash. Turns out this Brainiac is a god who lives outside of time and space, and all the different versions of Brainiac we have seen through the decades were mere avatars of this big one. He’s been trapping cities from all over the multiverse and storing them in his Blood Moon, including the original Wildstorm reality. And now he wants to do the same to New York.

Atom shrinks down to get inside the machine, where she finds Engineer in the center of all the different realities stored in there. She was the nexus, so Atom cuts down the cables around her and shuts down the machine. No longer able to send a signal to his Moon, Brainiac switches to manual mode, and starts elevating the city towards space. Right at the same time, Brother Eye spreads through the city, promising to protect it. Earth’s heroes make use of this, using Brother Eye’s technology along with The Atom’s powers to shrink down Brainiac until he’s no longer a threat. Afterwards, Superman uses all his strength to catch the falling city.

Once the Brainiac crisis is over, Eye reveals his hand, reveling itself against the heroes and killing Batman Beyond. The rest of the heroes prepare a desperate plan: Tim Drake puts on the Batman Beyond cowl and travels to the past once more. There, he stops Brother Eye from letting passage to the Earth-2 citizens, thereby stopping the Earth-2 War. When he goes back to the future, however, the doomed reality still exists. He failed. Brother Eye still has the control. It’s a very disappointing ending to all these chapters, but I guess they wanted to keep selling Batman Beyond’s adventures. The story will go on in the pages of “Batman Beyond” but it won’t have anything to do with Wildstorm.

Next: “Convergence” issues 1 – 2, written by Jeff King & Scott Lobdell.

 

“Future’s End” issues 0 – 30

Written by Brian Azzarello, Jeff Lemire, Dan Jurgens and Keith Giffen.

Wildstorm Concepts: WildCATS - Grifter WildCATS - Voodoo stormwatch StormWatch - The Carrier authority-engineer authority-jack-hawksmoor authority-apollo authority-midnighter

All-star WesternThis is a long, complex story, so I’ll focus on the Wildstorm segments exclusively.

Thirty five years from the present, the artificial intelligence Brother Eye took over the world and assimilated nearly all human life, turning people into mindless killer androids. The remaining superheroes have a desperate plan – to turn off something called the Firestorm Battery, so that Brother Eye won’t be able to continue powering his satellite and controlling Earth’s heroes. Grifter and Amethyst are tasked with it, but their planned distraction goes awry and they’re found. Soon after, an assimilated Green Lantern vaporizes the two of them. With no other options, Batman Beyond (Terry McGinnis) travels to the past to stop that reality from taking place, to murder the man responsible. However, he and his helper A.I. A.L.F.R.E.D. miss the target date and instead of arriving in the present they arrive five years from now, where Brother Eye’s plans are already in play. That’s the premise of the story. Every issue takes place in an alternate timeline, five years in the future and disconnected from the other DC Comics.

Brother Eye is an artificial intelligence built by heroes Batman and Mr. Terrific in 2011. It was first created within the satellite known as Brother I, using Mother Box technology from the alien world of Apokolips. It was originally created to monitor the activities of Metahumans, vigilantes and other superpowered individuals to protect humanity. However, Brother Eye quickly gained sentience and went rogue, prompting the Justice League to shut it down. However, it managed to rise again, only to be shut down, several other times. It was defeated by the organization Checkmate and the Justice League International before jumping to a new satellite. By this point, its Apokoliptan origins drove Eye mad. Its quest to stop humanity’s differences compelled it to attempt to impose a complete, draconian order and uniformity to all humans, an action which led it to believe itself to be a God as well as the Anti-Life Equation.

In this bigger body he learned about alternate Earths, especifically Earth-2, which he kept a lookout for. He witnessed its population losing a war against Apokolips, so he sent a beacon to try and rescue the survivors. The peple from Earth-2 were able to follow the signal and jump to Earth-0, but they were followed by Apokolips’ forces. Some heroes from Earth-2 attempted to self-destruct their ships to let the others escape, so Eye teleported them inside its satellite. Soon after he was boarded by agents of Project Cadmus, led by Slade Wilson. They kidnapped the heroes from Earth-2 and tried to shut down Brother Eye, who transferred its intelligence to the Cadmus shuttle. Going back to Earth with them, Eye landed on Cadmus Island, where Cadmus hid all of the Earth-2 superheroes to experiment on them. Brother Eye hid on the island’s systems, awaiting to act while playing along as Mister Terrific’s AI. Ironically, Batman Beyond is followed when he travels through time by a killer android, and Terrific stumbles upon this robotic corpse, giving him the means to develop the technology which will create the doomed future.

Meanwhile, all the other Earth-2 survivors landed in Earth, followed by the endless Apokolips troops. As Earth started defending itself, what followed was called the Earth-2 war. After the war, the governments of the world responded with hostility to the new interdimensional refugees, and scientists such as Mister Terrific developed new ways to detect who is from Earth or who is, in fact, an Earth 2 alien.

StormWatch in this timeline has a different lineup; they have lost Jenny and the Projectionist and gained Hawkman (Katar Hol) and Mermaid (Nina Mazursky). They were travelling the Bleed in the Carrier when an unknown force pulls them out into the Huron System, in the farthest reaches of known space. They lose control of the Carrier, which starts attacking them, and Engineer is taken over by Brainiac, who speaks through her and says everything StormWatch has done was in preparation for the ultimate threat; he is the storm they were created for. Apollo flies outside to try to find what’s causing all this, but he’s immediately vaporized! The mysterious enemy infiltrates the Carrier and causes it to self-destruct.

StormWatch - Headquarters

Back on Earth, paranormal organization S.H.A.D.E. sends agent Frankenstein, the Atom and Amethyst into the rests of the Carrier to seek out survivors. They find the corpses of everybody but Engineer and Apollo, and it turns out Hawkman isn’t really dead – the Nth metal in his body always brings him back. Suddenly, his StormWatch emergency communicator starts going off – Engineer is alive, and calling for help. All the heroes but Atom track the signal to a nearby planet, but the ship shuts down as they hit the atmosphere. They crash into a technological world and are swarmed by Brainiac’s robots – among them, an assimilated Engineer. She takes the heroes out, and they spend the next few weeks locked in a prison. They are visited by the controlled Engineer, who wishes to take them to her master. She reveals they aren’t in a planet, but rather in Brainiac’s spaceship, the size of a planet: The Blood Moon. Back on the rests of the Carrier, Atom is visited by the Shadow Lords, who name him the new leader of StormWatch; of a new team for a new era.

Back in the Blood Moon, StormWatch is taken in front of Brainiac, who is a giant now, but suddenly Atom shows up, and he brings Black Adam with him. The heroes start fighting Brainiac and his minions. They know they can’t win, so they take Angie by force and escape in the Atom’s ship. They’re chased by many robots, but once they’re far away from the Blood Moon Angie returns to normal. They arrive on the rests of the Carrier with the evil robots behind them. Atom begins giving out orders like a good leader, telling Engineer to reboot what’s left of the Carrier. However, they lost their navigation system, so they can make a jump, but they could end up anywhere. Needing to get rid of all those robots, they make a jump for it…

Meanwhile, Grifter is back in the game of seeking out daemonites and slaughtering them. What’s more, his powers have been developing so now he can spot not only daemonites, but also Martians, Earth-2 doppelgangers, all kinds of undercover life forms. He now works with a guy named Justin; he’s Cole’s tech guy, cataloguing alien types, adapting their technology so that he can use it against them, keeping tabs on those they know about. Cole found him after he was tracking daemonites to Justin’s home; his parents had given up their bodies to daemonites and they were about to do the same thing to Justin. After Cole saved him, they started working together. Presently, Cole brought a living daemonite to Justin, who is experimenting with it and trying to create a dispersible agent to kill them in clusters.

Justin informs Cole he’s being tracked; an agent called King Faraday disguised himself as an FBI Agent and is hoping Grifter gets one tiny scratch in one of his missions so that he can be identified on one of his crime scenes. Unable to get to him through conventional means, King teleports right next to Cole and shoots him in the back. If he wants to heal his spine, he’ll have to agree to King’s request to go work for him. He takes Cole to Cadmus Island, where he’s healed through their superior technology and forced to work alongside Slade Wilson, Deathstroke. They are followed around by Fifty Sue – a nearly omnipotent girl who gets pissed off easily, Cadmus’ first attempt at creating a superhuman. Cole’s job is to use his detecting powers to seek out any hidden superhumans – Cadmus wants to collect them and experiment on them.

After Cole has been gone for a few weeks, Justin does what they had previously agreed in case anything happened to Grifter – to go with Voodoo. She agrees to take him in. In this timeline, Voodoo works for black ops – she did dirty missions for the government that were needed during the Earth 2 war. But now they are sending goons against her, trying to take her out. Voodoo and her girls decide to go straight to the source and confront their old boss: Sargent Rock. He explains he only ever sent “loose end operatives” against them – people he needed to get rid of. He knew the girls were never in any real danger. In fact, he wanted to attract their attention. He reveals he worked for Cadmus all along, and now he needs the girls’ help: He wants to take out Fifty Sue, who is too powerful to be controlled.

Back in the island, Cole is attacked by a mysterious invisible robot – an OMAC, as they call the guards in the island. Investigating, they come across a researcher from Earth 2, Lana Lang, who joins Fifty Sue’s happy family. It seems the island has been experiencing several glitches, like the stealth OMACs or the fact that the chips installed in the Earth-2 captives have been growing in size somehow. Suddenly, all of the captives start being controlled through their chips, and they escape from their cells and take over the island. Having been chipped, Cole is controlled too. Brother Eye has made his move; it knows a group of superheroes are coming to rescue the trapped Earth-2 heroes. Cole is put to sleep and along with Fifty Sue, Lana and Deathstroke they manage to escape. Sue teleports and faces Brother Eye, where they strike a mysterious deal. Stripping Cole from his chip, the team regroups with Faraday and they head to a bunker.

Grifter reveal his power has evolved to the point he can spot superhumans from normal people, and Faraday is one of them. Deathstroke is mad that Cole didn’t tell them, but Cole never agreed to go to the island to start with. Tired of all the danger, Faraday simply uses his powers and teleports away. Fifty Sue doesn’t care – she has an evil computer overlord to beat. However, Brother Eye plays mind games when it shows Sue a recording of Deathstroke agreeing to protect Eye until it can be plugged outside the island, onto the world’s systems. Grifter doesn’t know about this, though. He wants to get out of the island, but all of the boats are fitted with retinal scan security, and Deathstroke’s the only one with access. And he says they’ve stil gotten work to do: the island has a vault filled with DNA samples, and he wants to secure it.

Faraday teleports to Las Vegas, to Sargeant Rock, and Fifty Sue goes after him with a mere thought. She throws him a tantrum because of being betrayed by Deathstroke, saying she wants a new team to take him down. Right at that moment, Voodoo walks in, having the ideal team with her. At the same time, a group of heroes lead by Green Arrow storms the island, and begins battling Brother Eye’s OMACs. Seeing them, Deathstroke shows his true allegiance and attempts to shoot Cole, but he’s killed by Fury, a heroine. Green Arrow hits the failsafe Cadmus has installed. As everybody leaves by boat, including Grifter, the island blows up. What they don’t know is Brother Eye is catching a ride with them, hidden in one of their cell phones.

To be continued…

Next: “Future’s End: Teen Titans” issue 1, written by Will Pfeifer.

“StormWatch” Vol.3 issue 30

Written by Sterling Gates

Wildstorm Concepts: stormwatch authority-midnighter authority-apollo authority-doors authority-engineer authority-jack-hawksmoor authority-jenny-quantum StormWatch - The Carrier

All-star WesternAlthough a whole year had happened in the parallel timeline, when StormWatch gets back to the normal universe only a few weeks have happened. We’re given no explanations as to how they’re back, but now their ship Eye of the Storm has converted into The Carrier, the one they used back in the Authority days. This one is not powered by a tiny universe, but by Magnitude Engines, which consume and convert multiversal energy from the bleed into fuel. Also, now Doors are opened by saying “door” instead of “gate” unlike in the alternate timeline. While they were gone, Fenacki aliens started building an invasion-hive underneath Salt Lake City, so Apollo and Middy make quick work of them.

StormWatch - Headquarters

Engineer is the new driver of the ship, patching its functions directly into his posterior perietal cortex. Hawksmoor doesn’t show up, but he’s confirmed as a team member who is taking and indefinite sabbatical after “the Kollective disturbance.” Jenny finishes rounding out the team; Adam One is not a member, even though the cover says so.

Stormwatch 30 Jenny's parents

14-year old Jenny didn’t help with the aliens because she was busy on a night date with her childhood crush Toby Thomas. It seems Jenny is still an orphan like in the parallel timeline, even though she wasn’t before, but it’s better not to think about it too hard. The date is going terribly, and the guy seems unresponsive. Jenny is acting like a real teenager for the first time in this run, screaming internally and hoping she could figure out boys. Randomly, Toby pulls her in for a kiss, but right then she’s called for duty.

A threat has arisen: the Shadow Lords recruited Adam-One as their new member, after he claimed he would be a good addition. In truth, he still roots for StormWatch and hopes to spoil the Shadow Lords’ plans from within. He gives them a faulty idea: to place a stasis-trap beneath Los Angeles, making the city scream until it attracts Jack Hawksmoor. The trap started feeding off his powers, making random buildings come alive and start destroying the city. All this is to attract StormWatch, hoping to keep them in once place long enough for the Lords to track their Carrier ship. But Adam provided with a weak machine.

Jenny uses a door to teleport to Los Angeles, where it’s suddenly daytime. A city hall and other 26 buildings have come alive, gaining faces like persons, and attacking the city. While they fight the city hall, Jenny goes over StormWatch’s history: apparently, Apollo and Midnighter claim they beat the Kollective and that’s how they got back to the original timeline. Perhaps they just lied about Jenny Soul doing all the hard work. According to our Jenny, Adam One founded the team and “later” the creeps in the Shadow Cabinet took over, even though they were behind Adam in the first place. Apparently StormWatch didn’t take well to being ordered around, so they stole the Shadow Cabinet’s ship and now they’re on the run. Perhaps the Cabinet is mad because they think StormWatch murdered one of their members back in issue 18.

The threat is pretty big, so Angie tries recruiting the Projectionist, but she doesn’t want to risk the Shadow Cabinet’s wrath. Angie says Emma owes her a favour, so Projectionist agrees to rewriting the internet so that no superhero finds out about the crisis. Jenny and Middy track a signal to Los Angeles’ subway, where they search in the dark. All that darkness and danger make Jenny realize her life has no place for boyfriends, sadly. Then they find Jack and the stasis-trap. The alien device reacts to the presence of a threat and quickly takes Middy down, but Jenny’s quantum powers keep the danger at bay. She has no choice but to attack using her emotions, focusing on the fact that she can’t lose Jack; she needs all of StormWatch to help train her to fulfill her potential. This is enough to free Jack, and that disrupt the machine’s defenses enough for Jenny to destroy it. Adam One is happy his plan worked out.

As a final stop, Jenny stops by her crush and steals a kiss from him; her first kiss! It’s suddenly night-time again. It turns out the guy is British, but I’m pretty sure that’s not enough to justify the time difference with Los Angeles. Anyhow, it’s a good bye kiss, really, because she says she can’t see Toby again. The issue ends with the Korr’nelian aliens invading Earth, but being interrupted with a transmission from StormWatch, warning them to turn back or face the consequences. Thanks to her good work with the Los Angeles crisis, Jenny earned the responsibility to say the threat herself. In the final page, we see Projectionist has joined the team as well. Goodbye, StormWatch. The team will be back for Future’s End, where they fulfill the purpose for which they were created.

Next: “The Movement” issues 1-12 and “Batgirl” Vol.4 issue 34, written by Gail Simone.