Tag Archives: Frank Tieri

Hawkman: Wanted

This entry covers the entire “Hawkman: Wanted” crossover, in this order:

  • Savage Hawkman issues 13 and 14
  • Deathstroke Vol.2 issue 14
  • Savage Hawkman issues 15 – 16

Plot by Rob Liefeld; Script by Frank Tieri in Hawkman and by Josh Williamson in Deathstroke

Wildstorm concepts:   Pike WildCATS - Daemonites

All-star WesternThis little crossover picks up where we left off in Hawkman, with Hawkman’s ex, Shayera having captured Carter and being about to bring him into her ship. She also holds Carter’s current girlfriend, Emma captive, simply because Carter cares for her. When they’re about to enter the ship, they’re surprised by the sudden appearance of supervillain Xerxes, who wants the NTH metal. Both Shayera’s and his army start fighting for the captive, but Xerxes is a bit more powerful and knocks Shayera out. In the middle of all the chaos, Pike feels things have gotten too messy for him and starts escaping, but Emma sneaks into his ship and holds him at gunpoint. Seems there was more to her than being a damsel in distress! Meanwhile, Carter starts fighting Xerxes and proves the superiority of the NTH metal by beating him once again. In the end, Emma and Carter tie up all of their enemies (Shayera, Pike and Xerxes) and line them up to decide what to do with them. Carter displays his usual intelligence and decides to leave them there, throwing their ships into a lake to keep them stranded. As they fly away, their enemies predictably decide to team up and resume hunting Hawkman. The enemy of my enemy is my friend, et cetera. The adventure continues in “Green Arrow”, but no Wildstorm characters appear in that one, so we can skip it.

The following chapter begins in Seattle, where Hawkman has teamed up with Green Arrow to fight off the Thanagar warriors going after him. He wants to find Shayera to see if she’ll restore the missing gaps in his memory, and perhaps he will be able to use that to prove he didn’t kill Corsair and end this hunt. Man, didn’t Pike say this was about Helspont attacking Thanagar? Did we forget about that? Oh, well. After defeating some winged warriors in a warehouse, our heroes notice they have portals connected to Thanagar with which they bring weaponry into Earth. Clearly there are more Thanagarians on Earth than they thought, and it can’t be all about Hawkman. Interrogating a Thanagarian, he admits they’re using Earth as a neutral ground for their war against the daemonites. Our heroes steal a phone device from the Thanagarians and track its signal to New York; that’s their new objective.

Little do they know, Shayera is staying in Aeria, the royal mobile castle-city of Thanagar, which remains cloaked in Earth’s upper stratosphere. Some soldiers need to report to their emperor… Corsar! It seems he wasn’t killed by Carter after all.

As it turns out, Thanagar’s scientists managed to keep Corsar alive by replacing much of his body with machinery. He opted to remain hidden though, knowing the charges against Hawkman were his best bet at getting Carter caught so that he could extract the NTH metal from him. Even after all this time, he’s still obsessed with the metal.

Corsar is reported that Hawkman hasn’t been captured yet, so he orders to open up a bounty to Earth bounty hunters. Pike is back, baby! But he’s not the only one who wants to take that prize. Hawkman must face Deathstroke first. Slade picks the job because he feels he needs to fix his reputation after he left Deadborn escape, but he won’t kill Hawkman. He only accepted because of the NTH metal involved; Slade’s armour is built of NTH too, and he’s always wondered where it comes from.

Hawkman doesn’t want help, though. The two of them fight for a while until Deathstroke forces Hawkman to tell him everything he knows about the metal. Slade doesn’t learn much beyond learning it’s of alien origin, but that’s enough for him. When he’s about to leave, the two of them are ambushed by Pike and Xerxes’ agents. Deathstroke is mad that Pike doesn’t know who he is, feeling his reputation should have preceded him, so the two mercenaries start fighting it out. Meanwhile, Hawkman handles Xerxes and his men. At some point, Carter decides to stop holding back – if they’re going to keep treating him as a murderer, maybe that’s what he’ll be. He starts slaughtering Xerxes’ forces, together with Slade, and he actually enjoys it. Hawkman embraces that he was built for battle and that it’s only in battle that he’s truly himself.

Once the killing is over, Slade notices a trail of blood left by Pike and Xerxes when they ran off. The heroes go separate ways, as Slade decides to go after the trail and Carter flies away to meet Emma in their safehouse. However, the place has been compromised. Carter enters to find Emma taken hostage by Thanagarian warriors, and Shayera waiting to ambush him. He gets captured, but when Shayera is about to make him board her ship, they receive a surprise visit: Corsar. Shayera is outraged that his brother wouldn’t tell her that he was alive, and now that it’s been proven Carter is innocent of his murder charges he wants to let him go. Corsar won’t have that though. They fly to Aerie, the royal city, which changes locations from Earth’s stratosphere to the sun’s orbit.

None of the experiments to pluck the NTH metal from Carter’s body work; Corsar is driven so mad that he turns against his sister, and starts choking her. When Hawkman tries to help her, he’s stopped by Thraxas, one of the great wise old men of Thanagar which acts as advisor to the emperor. He’s been the mastermind behind Corsar’s descent into madness. He suggests teleporting the NTH metal from Carter’s body directly into Corsar’s, a dangerous experiment which could risk both of their lives. No one in the room dares disagree, though.

When they begin the experiment, they neglected to notice Shayera had sabotaged the machinery, so the whole thing gets interrupted. Having switched to Carter’s side, she helps him and Emma escape. Regrettably, the sabotage also caused the mobile city to lose stability, so it starts falling into the sun. As their doom gets closer, Shayera decides to sacrifice herself and throw Carter and Emma into an escape pod. Our heroes can’t do anything but to watch as Aerie gets consumed by the sun’s flames, while their pod heads to Earth.

So that’s it for this story. Sadly, we never see if Deathstroke finds Pike, but I suppose it’s safe to guess he never did.

Next: “Ravagers” issues 5 – 7, written by Howard Mackie.

“Voodoo” vol.2 issue 0 and “Grifter” vol.3 issues 13 – 16

Voodoo written by Joshua Williamson, Grifter issues #13-14 written by Rob Liefeld with dialogue by Frank Tieri; issues #15-16 written by Frank Tieri

Wildstorm Concepts: WildCATS - Grifter WildCATS - Max Cash WildCATS - Helspont WildCATS - Daemonites WildCATS - Voodoo authority-apollo stormwatch authority-engineer authority-midnighter authority-doors

All-star WesternThese issues serve as more of an epilogue than anything, as the writers needed to close their plot threads. The bigger story all the Wildstorm books had been building to was cancelled by the editorial, putting a hold to it with Superman Annual #1. So there wasn’t much the writers could do in these pages.

Voodoo #0 was the last issue of the book to be published. So while issues #0 were meant to explain the past of each character, the writer is forced to put some scenes in the present to be able to finish his book. Most of the pages are dedicated to showing us Priscilla’s experience when she was kidnapped by the daemonites, when she was turned into a daemonite hybrid before she escaped and got caught by the Black Razors. It’s nothing that we hadn’t been told through dialogue in previous issues. The final pages are what adds new material: Picking up from Priscilla’s psychic vision in which she was told to help Grifter, Priscilla leaves the Black Razors and finds Cole.

Grifter’s book picks up after Cole escaped from Helspont and made it back to Earth. He and Deathblow go separate ways and Cole is contacted by Warick; the person who rescued him from the daemonites when he was kidnapped and given his powers at the beginning of this mess. He explains everything to Cole about his experiments and all the times the daemonites erased his memory. Now that Cole managed to walk away from meeting Helspont, Warick feels he’s ready to join his rebellion. Helspont might have killed all the daemonites that were planning to invade Earth, but there’s still a secret group: Tsavo’s faction, the ones who’ve been screwing with Cole from the start. Warick proposes bringing their actions to the light of day so that they daemonites are exposed, rendering them unable to start all over again. But to find the necessary proof they’re going to need to steal it from the organizations that have them.

Grifter remembers the information that Eos downloaded into his brain; Eos was Helspont’s ship that he found during his visit to the Himalayas, but it is only named now. Cole now knows StormWatch is the most likely to have useful data. But their base is hidden in hyperspace; he needs to figure out a way to get in. This is when Voodoo finds him, offering to join the team.

Guided by Warick, she and Cole infiltrate S.T.A.R. Labs, where they find a prototype teleportation platform that will help Cole reach Eye of the Storm. He says goodbye to Voodoo by stealing a kiss from her; wow! To think they had only known each other for two pages. By the way, this finishes Voodoo’s role in the story. Wow.

Sneaking into StormWatch’s base is no easy task; he’s detected by the ship’s avatar, Charlie. It alerts Apollo and Midnighter, but Cole is able to defeat both of them because his telekinetic abilities have improved just that much. It’s a pretty unbelievable situation. Cole reaches the ship’s main computer, where he learns how to find the info he’s after – through Amanda Waller, her partner during their Team 7 days! She has files on everyone on the planet. He hacks into her computer and downloads all of her data. Cole says goodbye to the computer by installing a virus on it, which angers Charlie enough to hijack Cole’s teleporting coordinates. Instead of going back to Warick, Cole ends up in the middle of the Belle Reve High Security Prison; headquarters of the Suicide Squad, Amanda Waller’s team. And they aren’t happy about having been hacked.

This is here main writer Rob Liefeld leaves the book. By this point the cancellation had already been announced, so writer Frank Tieri didn’t have a lot of time to fix things. In fact, he was only meant to have one issue, but some merciful editor extended it to two.

Cole attempts to escape from the Suicide Squad; it helps that his abilities have improved to the point where he can stop a bullet mid-air. They are too many for him, though, so he’s captured and taken to Waller. He tries to explain to her that he’s in a rebellion movement against the daemonites, but she’s not convinced. She’s met the rebellion’s leader, Warick, before. In one of her missions with the government she had to snuck into the rebellion and studied Warick’s past, learning that he’s been in and out of several mental asylums. This is why Waller dismisses the daemonites as a lie. Cole is astounded to hear about Warick’s past. Now he doesn’t know what to believe.

This is where the last issue begins. There is a scene in which Cole remembers everything he’s gone through; one of the memories shows his girlfriend Gretchen dying in his hands. However, this never happened, she was abducted by the Black Curate. Or maybe it happened in scenes we didn’t get to see. Oh well.

Waller lets Cole go, knowing he will lead her straight to Warick. Cole arranges a meeting with his boss in a zoo, where he demands answers. Warick explains he’s only been in asylums because no one believed his stories about the daemonites, but Cole isn’t convinced… There are too many lies, too many secrets around him. He tries to walk away from the resistance, but Warick can’t let his only weapon go. The two of them start brawling and hitting the crap of each other, but they are interrupted by Waller and several government soldiers. Cole has to decide if he’ll side with Warick of if he’ll hand him in; but before he can make a choice Warick decides to jump into a cage with polar bears and kill himself. Somehow, Cole is moved by this act. If Warick is willing to go that far to protect the rebellion, then it might just be real.

Cole visits his brother’s grave and thinks about his next step. He decides he needs some time as a regular person; time to find himself with no resistances or aliens. Grifter’s tale comes to an end… for now. Helspont is glad Warick and his resistance are out of the way; and now now Grifter is out of his affairs. For now… let it so remain.

Next: Red Hood and the Outlaws issues 12 – 14, written by Scott Lobdell.

“Grifter” Vol.3 issues 9 – 12

Plot by Rob Liefeld, dialogue by Frank Tieri

Wildstorm Concepts:       Deathblow WildCATS - Grifter WildCATS - Helspont WildCATS - Daemonites

All-star Western.png         Liefeld takes over the writing duties, and the book becomes much more insane. We start off in the middle of an intense chase as Cole escapes from huge red daemonites. He’s showing superhuman shooting abilities, as his Chosen One powers keep on developing. He gets in a rough spot against an alien when he’s saved by Niko (Chesire), who is included into the cast for no clear reason. She explains to him that the daemonites aren’t just against him; they are doing a full-fledged alien invasion, and there exists a resistance who works against them. This is actually a branch of Warick’s resistance, but this won’t be revealed until later.

After Cole agrees to join their efforts he’s told that the daemonites are unleashing their “warrior class daemonites,” the red guys, because they’re preparing a big final invasion… and because they want to eliminate the Chosen One. This is the first Grifter hears about the Chosen One, and he thinks it’s the stupidest thing he’s ever heard. He’s even more amused to hear that the Chosen One is supposed to be him, a guy who’s spent his whole life cheating, lying and stealing from people. How does Niko know that Cole is the Chosen One, or that he’s a grifter? Something is up. Still, Grifter and Niko go to a rendezvous point, where they meet some allies, including Deathblow! In this timeline he doesn’t have any of his old background, yet he keeps his old look for some reason, like his Team 7 red marks.

As Cole and his new team of ragtag soldiers attempts to move to a new safe house, they’re intercepted by daemonites and their transport is destroyed. They get surrounded, so Cole is forced to awaken his Chosen One abilities: He can now read anyone’s mind and control objects through telekinesis. He’s even able to lift a dozen warrior daemonites and his truck into the air at the same time, throwing them off a cliff and saving the day.

The group reaches their safehouse, even though only Grifter, Niko, Deathblow and a guy named Buck survived. Cole is starting to suspect there’s a traitor among them: how could the daemonites know how to find them? Before they can discuss it, though, the safehouse is destroyed by a huge daemonite with human shape who calls himself Synge.

Although Synge never explains his origins; we learn later that daemonites originally looked human, so we can guess he’s ancient and a tough sucker. The good guys can barely scratch him, and Buck gets killed. In the end Cole manages to lead him to a nearby forest, where he puts the limit of his telekinesis to test and throws the entire forest on top of Synge. There’s no time to celebrate, though, as Niko reveals she was the traitor and shoots Cole and Deathblow down. She’s not being controlled by a daemonite; she simply sold herself out because she wants to be in the winning side. She takes them to her master, Helspont, and even Synge turns out to have survived.

Helspont is cheerful that the one threat he was constantly warned about, the Chosen One, is now captured by him. We find out that he started a secret faction, secretly helping the other daemonites with their invasion so that he’ll take the planet from them once they invade it. He’s also gotten a new stylish armour, apparently. Wishing to test Cole, he sets up a fake ship through psychic illusions and deals with him in this fake environment. He asks Cole to join him in taking the other daemonites down, but Cole just laughs. He had figured out Niko early on, so he let himself be captured to get close enough to the big bad to kick his ass. He claims he had even held back against Synge (even though his thoughts clearly showed he hadn’t). Anyhow, Deathblow fights against Niko while Cole goes against Helspont. He’s able to get Synge out of the way with a mere movement of his hand, and he overpowers Helspont psychically without much of an effort.

In the end, Cole kicks Helspont’s butt. At one point Helspont is so hurt that he starts looking like a regular daemonite, without his flame; but we’ll learn later that Helspont’s true face looks human, so this must have been a show put on by Helspont, considering this is all an illusion, to give Grifter hopes. Deathblow sets the ship to self-destruct and the good guys get on an escape pod. Of course, the entire time they had been inside a fake ship constructed by Helspont, so I guess only the escape pod was real? Helspont is satisfied; now he knows what he’s dealing with. The way he tested Cole is very similar to the way he tested Superman in “Superman”. He lets Grifter go; he’s not scared of his “Chosen One” abilities anymore, so he’s better off on Earth exterminating the daemonites who don’t work for Helspont. His true plan begins now.

Next: “I, Vampire” issues 12 – 13, written by Joshua Hale Fialkov.

“Grifter” Vol.3 issues 0 – 8 and “Superman” Vol.3 issue 6

Grifter issue 0 written by Rob Liefeld with dialogue by Frank Tieri, issues 1 – 8 written by Nathan Edmonson and Superman written by George Perez.

Wildstorm Concepts:      WildCATS - Grifter WildCATS - Helspont WildCATS - Max Cash WildCATS - Daemonites stormwatch authority-engineer authority-midnighter         

All-star Western.png“Grifter” is a confusing book; the story is constantly told backwards. It focuses on the main group of daemonites which wants to exterminate the humans. They’re led by a council of their wisest , all of which serve their lord Black Curate, a religious figure which lies in another dimension. These daemonites are spread out into different regions; the story focuses on the Gotham branch and the Seattle branch.

The Gotham branch is the biggest one of the invasion and they’re tasked with summoning the Black Curate. The Seattle branch is supposed to infiltrate a corporation in hope of integrating daemonite technology in Earth. This branch has plans of their own, however, to overtake the rest of the daemonites. Many years ago, the daemonites rebelled against their most powerful, Helspont, and defeated him using humans. The leader of the Seattle branch, Tsavo, uses the threat of the return of Helspont to convince his men to keep experimenting on humans to create a human weapon like they did during the first rebellion against Helspont. Tsavo is attempting to find a Chosen One from a prophecy and use him to defeat the other daemonites.

There’s a third party at play: The human resistance built by Warick, who wants to defeat the daemonite invasion. He was one of the people kidnapped during the daemonites’ rebellion against Helspont. He manages to find out humans are still being experimented on like it happened to him. Instead of being angered, this gives him hope; if the Chosen One is found it might prove the salvation of Earth. All he has to do is take him from the daemonites’ grip.

The book is lettered by Wes Abbot, of Wildstorm fame; it’s good to have some of the old team back. Another Wildstorm veteran is Scott Clark, who joins the party in issue 4. The rest of the creative team isn’t so great. The first writer, Nathan Edmondson, was never a comics fan, his influences are classic literature. He didn’t even know what Marvel and DC were putting out. He accepted doing Grifter because it was the only WS character that he knew by name; he ditched the trench coat from Cole’s design because it wasn’t realistic enough for his tastes. In short, he was an awful choice for the book. At least he was cool enough to take a picture with Grifter’s mask on (thanks to Joe Soliz from Wildstorm Addiction). On a more positive side, the first artist, CAFU, was a big Grifter fan and this was his dream job.

cats.jpgOK, backstory over, let’s get to the main character. The story takes centres around Grifter; he’s one of the kidnapped humans by Tsavo, and he turns out to be the Chosen One. Cole Cash keeps his military background from the WSU, having worked with the army in Special Ops before joining this timeline’s Team 7. He gained the codename Grifter for his ability to smooth talk his way to anything he’s after. From all the humans kidnapped, Cole seems to respond best to the transmission of daemonite abilities. The daemonites hope to turn Cole into their cause by programming him through virtual scenarios. However, Warick manages to sneak in and help Cole escape; the programming wipes his mind out so Warick gives him a new identity, and Cole is none too wise of what he’s just gone through. The daemonites can’t let Cole escape; he’s too good of a weapon. When they manage to grab him they have to wipe out the interrupted programming first, a process that takes seventeen days. However, every time he’s caught Warick manages to free him again. The third time they go through this dance, after Cole is saved by Warick, he is given the identity of a grifter who scams people for money.

Cole gets used to this lifestyle quickly, taking the fake name of Christopher Argent to con people. After his last scam he’s planning to meet his girlfriend Gretchen Reese in San Juan, but the daemonites take him yet again. They start erasing his programming, taking 17 days. Warick shows up after this process is finished, waking Cole up before he can be programmed again and then disappearing before Cole can see him. Waking up in a strange laboratory freaks Cole out, who runs away by beating the daemonites who try to stop him. He seems to have improved skills! Running through the street, he obtains his trademark red mask by stealing it from a costume shop. He finds it in the section of “Voodoo / Magic.” This may be a little wink, maybe not. Cole’s new abilities include being able to hear the daemonite’s hivemind and telekinesis. Tsavo’s plan of creating a powerful human to destroy the other daemonites is well on its way. Continue reading “Grifter” Vol.3 issues 0 – 8 and “Superman” Vol.3 issue 6