Tag Archives: Daemonites

“Superman Vol.3” issues 27-29

  Written by Scott Lobdell

Wildstorm Concepts:  WildCATS - Helspont WildCATS - Daemonites

All-star WesternWhile Superman battles the Parasyte on Earth, Helspont hears reports on Earth in the former crown seat of the Dremo empire homeworld. Sitting on a throne of skulls, last time we saw Helspont he was decided to building an empire big enough to unify the galaxy, and it seems he’s still bent on that. He heads for Earth, but this triggers the proximity alarms of The Outlaws, so team member Starfire heads to meet with Superman. Supes has caught a daemonite hiding inside a gang member, but he doesn’t know it’s an alien. Starfire wants to kill it, but explaining everything to Superman is too much of a hassle and so the two inevitably start fighting. After the alien reveals its true form, Starfire kills it, and she reveals the daemonite’s plan to take over Earth has changed – now they get human volunteers for them to take their bodies. The daemonites have been spreading alien weapons, secretly designed to inject daemonite DNA into anyone who wields them.

Superman is able to track a signal in the guns to a warehouse, where they even more weapons and a daemonite. He says all the planets they have conquered has been with permission of the original inhabitants; that they all agree to become part of the daemonites to become stronger. After this, he self-destructs; it turns out it wasn’t a full planet invasion, just a few select daemonites specifically wanting to attract Superman’s attention. In fact, it was all planned by Helspont using one of his conquered agents – Starfire’s sister, Blackfire! The two sisters will clash in the pages of “Outlaws”, where we’ll meet Helspont’s final fate.

Next: “Red Hood and the Outlaws Vol.1 Annual 2” and “Red Hood and the Outlaws Vol.1” issues 39 – 40, written by Scott Lobdell.

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“Justice League of America” Vol.3 issue 7.3

Written by Tom DeFalco

Wildstorm Concepts: WildCATS - Daemonites

All-star Western.pngThis issue was part of a special month were every title would focus on a villain and expand on them. “Justice League of America” focused on Shadow Thief, and revealed she was closely linked to daemonites. Originally she was a solider in the Mossad, the Israeli Intelligence Agency. When she learned their enemies were training suicide bombers, she wanted to launch missiles at them, but her superior officer “lacked the stomach.” So Aviva Metula killed him and launched the missile strike, turning her into a traitor, killing a hundred innocent civilians and sparking an international incident. But there’s no honour among governments when it comes to spies, so even though they were supposed to be allies with Israel, America soon recruited her for A.R.G.U.S. In exchange for moving her mother and younger brother to America, she started working for a man she only knew as “Mr. Q.”, not knowing he was secretly a daemonite.

Everything changed when she was tasked with retrieving a biological weapon. She felt something was wrong, so she sent it to her family for analysis, since they were scientists. The case contained a pathogen and what she presumed to be a protective suit. As soon as her family opened the virus, though, it burned through their safety measures and killed them. Panicking, Aviva put on the suit on the case, which was actually the Shadow suit that brings her her powers. She was now able to teleport through the world by phasing through the “shadow dimension”, though she didn’t know this yet. She just tried fleeing, and subconsciously activated her powers and teleported right next to Mr. Q., her superior. He was angry that Shadow Thief had stolen the technology which was meant to act as an extinction agenda, thinning the human herd before they could spread beyond the planet like a plague of locusts. Terrified, Shadow Thief used her suit’s abilities, shapeshifting her body and turning her arm into a blade like Warblade, slitting the alien’s throat. Since then, the bowed to killing all aliens she could find, which often puts her at odds with alien superheroes like Hawkman. But every time she wears her suit it becomes harder to take it off—she loses more of her humanity, becomes more like the aliens she swore to destroy. But it’s her cross to bear.

Next: “Justice League of America’s Vibe” issues 6 – 7, written by Sterling Gates.

StormWatch Vol.3 issue 0

Written by Peter Milligan

Wildstorm Concepts: authority-century-babies stormwatch authority-midnighter authority-apollo authority-doors authority-engineer authority-jack-hawksmoor authority-jenny-quantum WildCATS - Daemonites

All-star Western.pngThis issue serves as a prelude to the Fall of StormWatch. Hawksmoor, Midnighter, Apollo and Engineer study an alien they grabbed while he was headed for Earth. Meanwhile, Jenny is in her room, playing an 11-dimensional multi-linear game. She receives a visit from none other than Adam One, StormWatch’s previous leader! He’s coming from the past, from before he got killed by the Shadow Lords. He’s visiting Jenny because he must warn her of the great tragedy that’s coming.

Adam creates a portal to show visions to Jenny, tapping into the past to show her previous Century Babies, hoping to teach her a lesson. First he goes to the first StormWatch in the 11th century, who counted with Princess Janeen. At first she refused to accept her role and her powers, but soon after her parents were murdered. It took becoming an orphan for Janeen to trust the power inside her. Adam One is trying to show Jenny that she’s not the only Century Baby who is an orphan. (Wait a second. Jenny in the New 52 is supposed to have a high-ranking military man as a father, she’s no orphan. Maybe they mean she’s an orphan because she abandoned her family.) Around that time in the past, Adam One received a vision of the end of StormWatch: He saw friend fighting friend, ally against ally; even she Shadow Lords would turn against them. These visions trouble him deeply.

Afterwards, Adam One shows Jenny the 12th century, where the Century Baby was called Jeannie. She was ruthless and blood thirsty, and when Adam tried to talk with her about his vision she didn’t care to listen. It didn’t take long for the Shadow Lords to dispose of her. She should have avoided getting too big for her boots: that’s the lesson Jenny should take this time.

In the 14th century, the century baby is Sister J, a nun who accesses her powers through prayers. She prayed she would stop aging at the age of 18, and since then she turned 40 without her body getting one bit old. Adam One and her became lovers, and he came to trust her enough to tell her about his visions. Sister J used her love to comfort Adam. What Adam is trying to show Jenny is that sometimes brute force isn’t the only way, sometimes there’s room for tenderness. That century saw the first public arrival of the daemonites, and StormWatch was there to repel them. They learn to watch for the red storms that might herald the aliens’ return; this is the first team to call itself StormWatch.

Later, Adam shows Jenny the 19th century, where the Century Baby was called Jenny Freedom. Although she fought with the power of light and steam, her real power was her courage; her courage to fight against all odds. Adam also shows Jenny the 20th century, which counted with Jenny Sparks. She was electric, but also knew how to kick someone in the balls when she had to. Adam hopes Jenny might learn from both these examples. Because dark times are coming.

Adam explains the coming of superheroes is the signal that the final battle is at hand, that StormWatch’s end will happen in Jenny’s time. Adam is giving Jenny this crash course education to prepare her to save the team. Afterwards, Adam One disappears back into his time. Jenny is left feeling uncertain and disconcerted. Will she be up to the task?

Next: “Seoul Brothers” from “Young Romance: A New 52 Valentine’s Day Special” issue 1, written by Peter Milligan.

Hawkman: Wanted

This entry covers the entire “Hawkman: Wanted” crossover, in this order:

  • Savage Hawkman issues 13 and 14
  • Deathstroke Vol.2 issue 14
  • Savage Hawkman issues 15 – 16

Plot by Rob Liefeld; Script by Frank Tieri in Hawkman and by Josh Williamson in Deathstroke

Wildstorm concepts:   Pike WildCATS - Daemonites

All-star WesternThis little crossover picks up where we left off in Hawkman, with Hawkman’s ex, Shayera having captured Carter and being about to bring him into her ship. She also holds Carter’s current girlfriend, Emma captive, simply because Carter cares for her. When they’re about to enter the ship, they’re surprised by the sudden appearance of supervillain Xerxes, who wants the NTH metal. Both Shayera’s and his army start fighting for the captive, but Xerxes is a bit more powerful and knocks Shayera out. In the middle of all the chaos, Pike feels things have gotten too messy for him and starts escaping, but Emma sneaks into his ship and holds him at gunpoint. Seems there was more to her than being a damsel in distress! Meanwhile, Carter starts fighting Xerxes and proves the superiority of the NTH metal by beating him once again. In the end, Emma and Carter tie up all of their enemies (Shayera, Pike and Xerxes) and line them up to decide what to do with them. Carter displays his usual intelligence and decides to leave them there, throwing their ships into a lake to keep them stranded. As they fly away, their enemies predictably decide to team up and resume hunting Hawkman. The enemy of my enemy is my friend, et cetera. The adventure continues in “Green Arrow”, but no Wildstorm characters appear in that one, so we can skip it.

The following chapter begins in Seattle, where Hawkman has teamed up with Green Arrow to fight off the Thanagar warriors going after him. He wants to find Shayera to see if she’ll restore the missing gaps in his memory, and perhaps he will be able to use that to prove he didn’t kill Corsair and end this hunt. Man, didn’t Pike say this was about Helspont attacking Thanagar? Did we forget about that? Oh, well. After defeating some winged warriors in a warehouse, our heroes notice they have portals connected to Thanagar with which they bring weaponry into Earth. Clearly there are more Thanagarians on Earth than they thought, and it can’t be all about Hawkman. Interrogating a Thanagarian, he admits they’re using Earth as a neutral ground for their war against the daemonites. Our heroes steal a phone device from the Thanagarians and track its signal to New York; that’s their new objective.

Little do they know, Shayera is staying in Aeria, the royal mobile castle-city of Thanagar, which remains cloaked in Earth’s upper stratosphere. Some soldiers need to report to their emperor… Corsar! It seems he wasn’t killed by Carter after all.

As it turns out, Thanagar’s scientists managed to keep Corsar alive by replacing much of his body with machinery. He opted to remain hidden though, knowing the charges against Hawkman were his best bet at getting Carter caught so that he could extract the NTH metal from him. Even after all this time, he’s still obsessed with the metal.

Corsar is reported that Hawkman hasn’t been captured yet, so he orders to open up a bounty to Earth bounty hunters. Pike is back, baby! But he’s not the only one who wants to take that prize. Hawkman must face Deathstroke first. Slade picks the job because he feels he needs to fix his reputation after he left Deadborn escape, but he won’t kill Hawkman. He only accepted because of the NTH metal involved; Slade’s armour is built of NTH too, and he’s always wondered where it comes from.

Hawkman doesn’t want help, though. The two of them fight for a while until Deathstroke forces Hawkman to tell him everything he knows about the metal. Slade doesn’t learn much beyond learning it’s of alien origin, but that’s enough for him. When he’s about to leave, the two of them are ambushed by Pike and Xerxes’ agents. Deathstroke is mad that Pike doesn’t know who he is, feeling his reputation should have preceded him, so the two mercenaries start fighting it out. Meanwhile, Hawkman handles Xerxes and his men. At some point, Carter decides to stop holding back – if they’re going to keep treating him as a murderer, maybe that’s what he’ll be. He starts slaughtering Xerxes’ forces, together with Slade, and he actually enjoys it. Hawkman embraces that he was built for battle and that it’s only in battle that he’s truly himself.

Once the killing is over, Slade notices a trail of blood left by Pike and Xerxes when they ran off. The heroes go separate ways, as Slade decides to go after the trail and Carter flies away to meet Emma in their safehouse. However, the place has been compromised. Carter enters to find Emma taken hostage by Thanagarian warriors, and Shayera waiting to ambush him. He gets captured, but when Shayera is about to make him board her ship, they receive a surprise visit: Corsar. Shayera is outraged that his brother wouldn’t tell her that he was alive, and now that it’s been proven Carter is innocent of his murder charges he wants to let him go. Corsar won’t have that though. They fly to Aerie, the royal city, which changes locations from Earth’s stratosphere to the sun’s orbit.

None of the experiments to pluck the NTH metal from Carter’s body work; Corsar is driven so mad that he turns against his sister, and starts choking her. When Hawkman tries to help her, he’s stopped by Thraxas, one of the great wise old men of Thanagar which acts as advisor to the emperor. He’s been the mastermind behind Corsar’s descent into madness. He suggests teleporting the NTH metal from Carter’s body directly into Corsar’s, a dangerous experiment which could risk both of their lives. No one in the room dares disagree, though.

When they begin the experiment, they neglected to notice Shayera had sabotaged the machinery, so the whole thing gets interrupted. Having switched to Carter’s side, she helps him and Emma escape. Regrettably, the sabotage also caused the mobile city to lose stability, so it starts falling into the sun. As their doom gets closer, Shayera decides to sacrifice herself and throw Carter and Emma into an escape pod. Our heroes can’t do anything but to watch as Aerie gets consumed by the sun’s flames, while their pod heads to Earth.

So that’s it for this story. Sadly, we never see if Deathstroke finds Pike, but I suppose it’s safe to guess he never did.

Next: “Ravagers” issues 5 – 7, written by Howard Mackie.

“Savage Hawkman” issues 10 – 12 and 0

Plot by Rob Liefeld; dialogue by Rob Liefeld and Mark Poulton

Wildstorm Concepts:     Pike WildCATS - Helspont WildCATS - Daemonites

All-star WesternWhen Rob Liefeld takes over a book, you can bet Daemonites or Kherubims will soon show up. This story shows us as Hawkman gets chased by a powerful mercenary… none other than Pike!

We start off in the middle of an arc not related to anything Wildstorm but important for later, with villain Xerxes having trapped our hero Hawkman, Carter Hall, throwing him in the middle of some gladiator games to show off the Metal NTH of Hawkman’s armor to potential buyers. This metal is especially rare, coming from Hawkman’s homeworld and being apparently unbreakable. It has recently fused with his very body, allowing him to turn his costume on and off with a thought and to be extra powerful. Hawkman disposes of everyone in the arena with little trouble, and afterward beats up Xerxes too, saving his damsel in distress, Emma. While they fly away, someone among the public isn’t happy… he was hoping he could buy the NTH metal from the gladiator arena, you know, “the civilized way.” Now he’ll resort to hiring the “kherubim mongrel.” Pike is on!

This version of Pike keeps his old backstory of being a crossbreed, presumably born from the Kherubim slaves who fell to Earth from Lobo’s ship. He features something new, though; he’s a joker. He keeps cracking good quips, and he’s overall more entertaining and superior than his old shallow WSU persona, in my opinion. He travels in his Spartan cycle; a Kherubim flying vehicle very much like Lobo’s motorbike. The Spartan has a mind of its own and can speak, using a female voice to constantly flirt with Pike (is the name Spartan coincidental? Hmm). This Pike is also experienced with the Bleed, having traveled it to obtain all kinds of bleeding edge technology.

In any case, Carter decides to visit Rome to see if an old historian reverend can help him shed some light on the origin of his NTH armour, because he’s lost his memories. Reverend Thomas has a bit of a radical reputation, though. Carter shows him some old scrolls depicting ancient arrivals of Thanagarians on Earth – aliens from Thanagar, where Carter comes from. The blasphemous suggestion that the ancient mentions of angels might have been referring to aliens makes something snap in the reverend, who summons a protector for his church: a crazy masked man called Saint Bastion who swears to kill all the blasphemers. Carter wastes no time to suit up into Hawkman.

This situation is silly to the point of being ridiculous, and the following pointless fight ends with the church in flames and both villains knocked out. Our heroes leave flying, leaving the bad guys “to a fate of their own choosing”. Woah, did they just let them get burned to death? Hardcore. Carter and Emma land in a roof and start discussing that they might have been recommended to that crazy reverend on purpose, to lead them into a trap. Pike chooses that moment to make himself know, shooting Carter straight through the chest.

Pike knows the NTH metal provides a healing factor; he’s counting on it. After all, his boss wants Hawkman alive. They start fighting and Pike hops onto his Spartan ship. Still, the vehicle is of no help for Pike, who gets overpowered by Hawkman. Him and Emma tie him up and track one of his devices to his base, a huge spaceship. Defeated, Pike reveals why he was hired: Planet Thanagar is victim of a daemonite attack, so the royal family needs their prince more than ever. That’s right, Hawkman is a prince! Pike had been hired by Hawkman’s Thanagarian lover, from his past life. Pike explains Helspont has moved to attack Thanagar after his stay in Earth, so the Thanagarians need Hawkman’s NTH metal.

Activating a trap within his ship, Pike releases a toxic gas and knocks out our heroes. The moment they stepped inside the ship, a calling beacon was sent out to his boss, who arrives in majestic ships. Hawkman witnesses as his old love steps out from the ships – and all his lost memories come back to him. He remembers how his real name was Katar Hol; how the Daemonites poisoned Thanagar and killed its king, throwing their planet into a state of war. They led their newly elected king, Corsar, crazy from all the pressures. He was Katar’s brother, and he became paranoid and obsessed with finding the legendary NTH metal that could help Thanagar become the most powerful empire in space. When the metal bonded with Katar instead, Corsar lost it and started attacking him; he ended up getting himself killed. When they found Corsar’s body, Katar became a fugitive. As he escaped from the planet, his ship received heavy fire; the damages caused him to crash on Earth and to lose his memories.

So that’s why his old lover, Shayera, has come hunting him. Corsar was her brother. Now begins “Hawkman: Wanted.”

Next: The entire “Hawkman: Wanted” crossover, including “Savage Hawkman” issues #13 – 16 and “Deathstroke” Vol.2 issue #14, written by Rob Liefeld, Frank Tieri and Josh Williamson.

“Red Hood and the Outlaws” Vol.1 issues 12 – 14

Written by Scott Lobdell

Wildstorm Concepts: WildCATS - Helspont WildCATS - Daemonites

All-star WesternThis is another of the remnants that were left of the big story the Wildstorm books were leading to before the crossover was cancelled. While the first two issues don’t have anything to do with Wildstorm and focus on some unrelated cosmic story, they make mention of the upcoming threat of “The Thirteen.” These are the Thirteen Scions of Salvation, the cosmic council that Helspont hopes to assemble. Basically, these issues show us that many galactic civilizations are getting notice of Helspont’s efforts.

Issue #14 picks up right after the “Superman Annual”. Worried about his meeting with Helspont, Superman visits Starfire, wanting to know if Helspont tried to enlist her too. They’re both aliens residing on Earth, after all. She admits he did, as we could see on the Annual. However, Starfire and her team are less than willing to cooperate with Superman. They don’t like his massive power levels, distrusting him. Besides, they’re outlaws, so they can’t feel comfortable around a member of the Justice League. In the end, they can’t offer any help to Superman, besides promising that they’ll contact him if they hear of any developments. It’s a pretty pointless issue, and it fills most of its pages with pointless fights as the characters think Superman has come to fight with them instead of to talk. Once the misunderstanding is over, there are about two pages of plot.

Not to worry, however. Helspont’s hanging thread will be solved in Part 5.

Next: A new chapter for the WSU in Teen Titans Vol.4 issues 1 – 2, also written by Scott Lobdell.


“Voodoo” vol.2 issue 0 and “Grifter” vol.3 issues 13 – 16

Voodoo written by Joshua Williamson, Grifter issues #13-14 written by Rob Liefeld with dialogue by Frank Tieri; issues #15-16 written by Frank Tieri

Wildstorm Concepts: WildCATS - Grifter WildCATS - Max Cash WildCATS - Helspont WildCATS - Daemonites WildCATS - Voodoo authority-apollo stormwatch authority-engineer authority-midnighter authority-doors

All-star WesternThese issues serve as more of an epilogue than anything, as the writers needed to close their plot threads. The bigger story all the Wildstorm books had been building to was cancelled by the editorial, putting a hold to it with Superman Annual #1. So there wasn’t much the writers could do in these pages.

Voodoo #0 was the last issue of the book to be published. So while issues #0 were meant to explain the past of each character, the writer is forced to put some scenes in the present to be able to finish his book. Most of the pages are dedicated to showing us Priscilla’s experience when she was kidnapped by the daemonites, when she was turned into a daemonite hybrid before she escaped and got caught by the Black Razors. It’s nothing that we hadn’t been told through dialogue in previous issues. The final pages are what adds new material: Picking up from Priscilla’s psychic vision in which she was told to help Grifter, Priscilla leaves the Black Razors and finds Cole.

Grifter’s book picks up after Cole escaped from Helspont and made it back to Earth. He and Deathblow go separate ways and Cole is contacted by Warick; the person who rescued him from the daemonites when he was kidnapped and given his powers at the beginning of this mess. He explains everything to Cole about his experiments and all the times the daemonites erased his memory. Now that Cole managed to walk away from meeting Helspont, Warick feels he’s ready to join his rebellion. Helspont might have killed all the daemonites that were planning to invade Earth, but there’s still a secret group: Tsavo’s faction, the ones who’ve been screwing with Cole from the start. Warick proposes bringing their actions to the light of day so that they daemonites are exposed, rendering them unable to start all over again. But to find the necessary proof they’re going to need to steal it from the organizations that have them.

Grifter remembers the information that Eos downloaded into his brain; Eos was Helspont’s ship that he found during his visit to the Himalayas, but it is only named now. Cole now knows StormWatch is the most likely to have useful data. But their base is hidden in hyperspace; he needs to figure out a way to get in. This is when Voodoo finds him, offering to join the team.

Guided by Warick, she and Cole infiltrate S.T.A.R. Labs, where they find a prototype teleportation platform that will help Cole reach Eye of the Storm. He says goodbye to Voodoo by stealing a kiss from her; wow! To think they had only known each other for two pages. By the way, this finishes Voodoo’s role in the story. Wow.

Sneaking into StormWatch’s base is no easy task; he’s detected by the ship’s avatar, Charlie. It alerts Apollo and Midnighter, but Cole is able to defeat both of them because his telekinetic abilities have improved just that much. It’s a pretty unbelievable situation. Cole reaches the ship’s main computer, where he learns how to find the info he’s after – through Amanda Waller, her partner during their Team 7 days! She has files on everyone on the planet. He hacks into her computer and downloads all of her data. Cole says goodbye to the computer by installing a virus on it, which angers Charlie enough to hijack Cole’s teleporting coordinates. Instead of going back to Warick, Cole ends up in the middle of the Belle Reve High Security Prison; headquarters of the Suicide Squad, Amanda Waller’s team. And they aren’t happy about having been hacked.

This is here main writer Rob Liefeld leaves the book. By this point the cancellation had already been announced, so writer Frank Tieri didn’t have a lot of time to fix things. In fact, he was only meant to have one issue, but some merciful editor extended it to two.

Cole attempts to escape from the Suicide Squad; it helps that his abilities have improved to the point where he can stop a bullet mid-air. They are too many for him, though, so he’s captured and taken to Waller. He tries to explain to her that he’s in a rebellion movement against the daemonites, but she’s not convinced. She’s met the rebellion’s leader, Warick, before. In one of her missions with the government she had to snuck into the rebellion and studied Warick’s past, learning that he’s been in and out of several mental asylums. This is why Waller dismisses the daemonites as a lie. Cole is astounded to hear about Warick’s past. Now he doesn’t know what to believe.

This is where the last issue begins. There is a scene in which Cole remembers everything he’s gone through; one of the memories shows his girlfriend Gretchen dying in his hands. However, this never happened, she was abducted by the Black Curate. Or maybe it happened in scenes we didn’t get to see. Oh well.

Waller lets Cole go, knowing he will lead her straight to Warick. Cole arranges a meeting with his boss in a zoo, where he demands answers. Warick explains he’s only been in asylums because no one believed his stories about the daemonites, but Cole isn’t convinced… There are too many lies, too many secrets around him. He tries to walk away from the resistance, but Warick can’t let his only weapon go. The two of them start brawling and hitting the crap of each other, but they are interrupted by Waller and several government soldiers. Cole has to decide if he’ll side with Warick of if he’ll hand him in; but before he can make a choice Warick decides to jump into a cage with polar bears and kill himself. Somehow, Cole is moved by this act. If Warick is willing to go that far to protect the rebellion, then it might just be real.

Cole visits his brother’s grave and thinks about his next step. He decides he needs some time as a regular person; time to find himself with no resistances or aliens. Grifter’s tale comes to an end… for now. Helspont is glad Warick and his resistance are out of the way; and now now Grifter is out of his affairs. For now… let it so remain.

Next: Red Hood and the Outlaws issues 12 – 14, written by Scott Lobdell.