“Ravagers” issues 10 – 12

Written by Michael Alan Nelson and Tony Bedard

Wildstorm concepts: WildCATS - Warblade Gen13 - Caitlin Fairchild gen13-alex-fairchild team-7

This is the Ravager’s final story as the book got cancelled. As co-writer Tony Bedard (“Team 7”) joins the book, the links to the Wildstorm universe grow stronger.

In the colony, Deathstroke gets tasked with retrieving all of the escaped kids to Harvest. Deathstroke agrees on the condition that he gets to take his daughter, Rose, with him, plus one kid of his choice. Harvest is okay with these conditions, but he warns Deathstroke that Rose might be about to die… Harvest has sent troopers and robots out to hunt Warblade and Rose after they failed him in their last adventure. The duo manages to overcome their hunters, but they know more will come. If they want to survive, they need to regain Harvest’s favour – by bringing back his runaway kids.

Back in their safehouse, Caitlin and the kids are laughing about their shared memories of the Colony. Caitlin feels realized; she’s finally given them a place where they can feel safe, a place they can call home. She’s made this happen.

Wait, wasn’t she torn about the kids’ destructive nature just a couple of issues ago? This jump on character development is due to the book’s cancellation, things need to be hurried up. All kinds of good things suddenly start happening; Thunder gets over the loss of his sister, Ridge loses his mutant form and becomes human again, Terra and Beast Boy confess their mutual attraction. Niles realizes Thunder’s migraines are caused by his sister’s absence, so he uses him as a sort of quantum anchor and brings her back. Lightning is back! It’s almost too good to be true… Indeed, all this happiness is the calm before the storm.

That night, when everyone’s gone to bed, Deathstroke breaks into the place. Using Harvest’s special Abeo Blade, his first victim is Ridge, who turns to ashes after being stabbed with the knife. At the same moment, Warblade and Rose sneak inside. Rose visits Caitlin in her room, where’s she’s caught by Niles’ cameras, so he activates his security protocol. Just afterwards, though, Deathstroke attacks Niles from behind and turns him to ashes as well.

Meanwhile, Caitlin starts fighting Rose and the fight takes them to the hallway, where they meet the rest of the kids, who were fighting Warblade. The whole cast is surprised by Deathstroke, whose reputation precedes him. Both the kids and the Ravagers understand that they must work together if they want any chance of surviving Deathstroke. Right when the brawl is about to start, though, Niles’ security protocol comes crashing from the ground: The animal-vegetable-mineral man.

This science experiment starts crashing the place, destroying everything in his path. Caitlin attempts to escape, to reach the control room to open an exit for everyone. Rose goes after her, but she’s chased by her father. Getting in the middle, Warblade attempts to buy Rose some time – but he’s no match for Deathstroke. He switches from the Abeo blade to his usual sword, and promptly beheads Warblade. Rest in peace, Reno. You were but a victim of Harvest’s machinations.

Meanwhile, Rose and Caitlin agree that they must join their efforts against the animal-vegetable-mineral man if they want to survive the day. The two of them and the kids join efforts, and everyone throws a combined blow that causes the monster to crumble to dust. When the kids are ready to turn against Rose, everyone is surprised by Warbade’s severed head. Panicked, Rose grabs Caitlin and guides her inside the installations; she knows Niles held something in there that could stop her father.

She’s referring to the cloning room, where Niles grew several bodies for Caitlin. Cait is horrified and confused; why would anyone clone her? Little does she know, she’s not even the original Cait; the original one died in 2006 after Spartan took control of her body, in the “Team 7” book. Rose laughs at Cait’s confusion, taking pleasure in torturing her. The two of them begin to fight, but they fall into the cloning chambers and cause the clone Caitlins to wake up. Soon, all the Cait’s begin fighting each other. But the clones are unfinished, unstable; they keep melting into green goo. The girls get overwhelmed by the number of clones and thrown back into the hallway, where Deathstroke is waiting for them. He’s already stabbed everyone else with the Abeon blade, turning them to ashes. Everyone except for Beast Boy, who was knocked over by a pile of rubble and is presumed dead.

Not wasting any time, Deathstroke stabs his own daughter and then Caitlin, but not without letting her know she isn’t the original Cait. He would know- he killed the original.

After all’s said and done, it is revealed the Abeo blade was nothing but a advanced teleportation device that Harvest had brought from the future; Deathstroke was sending all of the kids back to Harvest’s grasp. In return he gets his daughter, and Terra, and the three of them leave the Colony. Without Beast Boy, there’s nothing to keep Terra in there, anyway. Except Deathstroke’s wrong; Beast Boy didn’t die, he simply passed out. His future will be seen in “Teen Titans”.

So this is where all of the kid’s efforts and struggles led them. To be caught again by Harvest. What happens to Harvest and the kids? The end of their adventure and saga can be seen in “Teen Titans Annual” issue #3, but it doesn’t concern any Wildstorm characters. Bottom line is, Harvest is defeated and every kid is set free, including Caitlin, even if we don’t see her.

Next: Deathstroke Vol.2 issues 19 – 20, written by Justin Jordan.


“Deathstroke” Vol.2 issue 18 and “Team 7” Vol.2 issue 5

Written by Justin Jordan

Wildstorm Concepts:       gen13-lynch gamorra-island wildcats-majestic team-7

The finale to this chapter is coming, so all the pieces start falling together, thanks to the Team 7 writers coming back to close loose ends from the past.

All-star Western.pngWe start off in the middle of a previous “Deathstroke” arc, with Deathstroke battling a generic ninja villain. Except after beating him, he reveals he learnt about Deathstroke’s name and he got his tech from one man: John Lynch. The same John Lynch that should be dead after Waller shot him in “Team 7”.  Deathstroke has a new objective.

This is where the “present” part of Team 7, issue #5 takes place. Deathstroke tracks Lynch to a boat, where they discuss Caitlin and the fact that she was brought back from the dead. Lynch reveals he wanted Slade to find him – he wanted to call him because Majestic is coming back. It seems the huge explosion from many years ago, from the Genosha mission, wasn’t enough to kill that god. They must work together if they want to stop someone that powerful from coming back… Luckily, Lynch has a plan. The first step is for Deathstroke to accept a job from Harvest…

Next: Ravagers issues 10 – 12, written by Michael Alan Nelson and Tony Bedard.

“Ravagers” issues 8 – 9

Written by Michael Alan Nelson

Wildstorm concepts:   WildCATS - Warblade Gen13 - Caitlin Fairchild

All-star Western.pngWe’re joined by new writer Michael Nelson, whose background was mostly horror stories, so he’ll try to get the characters into darker situations. It’s fitting then than his first story focuses on Warblade and Rose, the villains. They arrive in the little town of Hartsville, Colorado, chasing a fellow Ravager, Adam. He’s lost control of his powers and he’s out of control, so he ends up imploding in the middle of town. The radiation released infects everyone except for the Ravagers, whose metahumans status makes them impervious to radiation. Now every normal person there is infected and about to go off as well! Warblade and Rose must quarantine the place, or the explosive epidemic will spread like a plague and destroy the world.

If you’re confused, don’t worry. It does feel like we’re thrown in the middle of the story – for example, we never get any explanations of who Adam was. Anyhow, playing the good guy goes against Warblade’s nature – in fact, he considers the term “good guy” outright offensive. He needs to constantly keep his murderous tendencies in check; were it up to him, he’d “quarantine” the town by killing everyone in it. He handles closing off the city limits, bringing down the mountains on the roads so that no one can drive out.

The people start exploding, so the duo must become even more heroic, even running into a burning house to save kids after an explosion set it on fire. As Warblade gets more and more uncomfortable, the unexpected happens – Rose discovers she’s infected! But that should be impossible! Right at the same time, the book’s main cast arrives into town: Caitlin and the kids. They’re looking for Adam, the guy who exploded at the beginning. No, I still don’t know what was his deal. He’s an entirely off-screen character. Caitlin overpowers Rose, who doesn’t have any fight in her since she discovered she’s marked for death. Warblade and the town’s sheriff try to explain – the Ravagers are the good guys! Now Caitlin and the kids made themselves look like the bad guys.

The sheriff has enough of misunderstandings and delivers orders: Warblade is to take care of the town’s jail, where one of the inmates is infected and about to explode. Caitlin is to take care of rose, and the rest have to go fetch the sheriff’s daughter, who drove off in an attempt to escape town. While Rose’s being given morphine, Caitlin attempts to reason with her: Why is she working under a monster like Harvest? But Rose simply laughs. The monster is Caitlin, who abandoned Superboy and Rose back then. The girls passed the point of making amends long ago.

Meanwhile, Warblade is happy to comply to his orders, since he wanted someone infected to examine; he’s looking for some way to save Rose. He finds that the inmate gained control of the radiation filling him and obtained super-powers, at least until he blows up. A fight lashes out.

At the same time, the kids catch the sheriff’s daughter, right when Thunder starts having an attack. It seems ever since he lost his sister he’s been off, getting sicker by the moment. The girl tells the heroes a secret: Her brother is also a meta-human.

Warblade finds out about this firsthand, as his fight with the inmate gets interrupted by the kid. He creates an air bubble around the inmate’s head, depriving him of oxygen and bringing him to his knees. Warblade takes care of the rest, beheading the criminal. He had what he had come there for, anyway; a sampling of the radiation to study. With it, Warblade manages to figure out how to cure the infection! It seems he’s some kind of scientific genius in this timeline.

Everyone returns to the sheriff, and we get a nice moment where the colourist mixes up Rose with Terra. Poor Terra, she and the colourists have a terrible relationship. Anyway, the sheriff’s daughter catches the radiation, so it’s time for Warblade to test out his cure. Now, how he puts it to practice isn’t clear, but apparently he uses fifteen people as a lightning rod for the explosion to go to, so that it is sent flying to the sky and doesn’t hurt the victim. The town is saved… but the sheriff died during the experiment. Oh, well, Warblade hasn’t actually learned anything from this experience, so he doesn’t care.

In the end, the Ravagers decide to leave without fighting Caitlin and her team, since they’re too weakened, and Rose is still high on morphine. They just hope Harvest doesn’t learn about the mess they caused… problem is, Harvest already knows.

Next: Deathstroke Vol.2 issue 18 and the “present” part of Team 7 Vol.2 issue 5, written by Justin Jordan.

“Legion Lost” Vol.2 issues 14 – 16

Written by Tom DeFalco

Wildstorm concepts:   Gen13 - Caitlin Fairchild WildCATS - Warblade

All-star WesternThese issues are the Legion’s final adventure, a story so big they need to call in the Ravagers as special guests. That means more Caitlin, and Harvest and his Ravagers also appear, so we get more Warblade!

A member of the Legion was sent to investigate a death-scream from a distant planet, but he came back to Earth in bad shape, followed by a mysterious assailant, Daggor. He works for his Conqueror Supreme, a being that he hopes to summon. At the same time, the Legion had been visited by Captain Adym, a superior from their future on the 31st century. He was drawn to the past because there was a breakpoint – a critical juncture in space/time that threatens the very fabric of reality.

Since the entire team seems to not be enough to take on Daggor and his mounted animal, Thraxx, Captain Adym calls on reinforcements; he calls Detective Jocelyn Lure, another native from the 31st century. However, this distress call is also picked up by Harvest and his Ravagers.

Back in Arizona, where the Legion is battling, Daggor unleashes some sort of probe onto the ground; he then releases an army of robots which grow from a microscopic size to being human-sized. Right when the Legion starts being overwhelmed, Harvest arrives at the place. He carries three Ravagers with him: Psykill, Warblade and Leash. Harvest knows he can’t mould the world to his liking if it is annihilated by aliens, so he declares a truce with the Legion and starts helping them.

Meanwhile, Jocelyn visits Superboy, who’s staying with Caitlin and the kids who escaped from The Colony. She helped Superboy find Caitlin, so now in return she wants his help. Only Caitlin and Ridge manage to make it past the portal, following Superboy, before it’s closed. So four new players enter the playground. Superboy isn’t interested in helping anyone; he loses focus of everything once he sees Harvest, and rushes to him to know more about his origins. Too busy to talk, Harvest activates a subliminal trigger in Superboy, turning him berserk with just a few words. Driven mad, Superboy starts punching anything in his way, finally helping in the battle and destroying dozens of evil robots. Warblade tries to make fun of him, calling him out on finally living up to his full potential of being a destroying machine for Harvest. But Superboy has been driven berserk, not dumb. Warblade promptly earns a good punch that throws him flying.

Caitlin is more willing to help the Legion, remembering that they owe them one from the Culling. Suddenly, the ground starts breaking open, forming a huge crater from the spot where Daggor launched a probe. A huge weapon appears from the crater, and Gates from the Legion recognizes it as a world-killer!

Meanwhile, the rest of the heroes continue fighting the army of robots. Ridge finds himself back-to-back with Warblade, fighting together just like in their old days in the Ravagers. Warblade says Harvest is willing to forgive Ridge from leaving his team, and that he can come back in exchange from one small favour… Never mind, though, we never hear that favour. It was supposedly going to be revealed in the “Ravagers” book, but it got cancelled, so whatever.

Captain Adym is scared; this whole event isn’t supposed to happen according to the future he comes from. If they don’t win the day, not only Earth will be destroyed, but also the quintillions of lives who will be born in the future! But the Legionaries don’t want to help him detonate a bomb which could obliterate half the continent; they don’t want to sacrifice millions to save quintillions. Harvest IS willing to help, though. He sends Adym into the past and orders his men to leave; now that they did what they came there to do they don’t mind leaving the rest to die in battle.

Ultimately, the day is saved when Gates opens a door to the nearest black hole, and he takes Daggor, his beast Thraxx, the world-killer and Adym’s bomb away. This is the end of the Legion’s adventures, but Long Live the Legion!

Next: Ravagers issues 8 – 9, written by Michael Alan Nelson.

“Ravagers” issues 5 – 7

Written by Howard Mackie

Wildstorm concepts:   WildCATS - Warblade Gen13 - Caitlin Fairchild

All-star WesternOur story begins two days after we left off, with the kids having a tour of the safehouse they’re now staying at. They couldn’t do it before because they were busy cleaning up their wounds from Brother Blood. All the while, Superboy waited anxiously, dying to get a chance to talk with Caitlin and maybe learn something about his origins.

Niles Caulder, who owns the place and seems to know Caitlin intimately, guides the tour; he takes the kids to an arena where they’ll be able to train and improve their abilities. This is uncomfortably similar to what they did in The Colony, so everyone get mad and leave. Caitlin tries to insult Niles, but he says the kids need to be treated like weapons. If Caitlin didn’t think that, she wouldn’t have brought them to him. When Niles leaves, Cait is angered, so Superboy basically picks a bad moment to try to have a heart-to-heart with her. When he touches her, Cait reacts by throwing him at a wall.

Superboy understands that Cait simply needs to work out her frustration on someone, so they agree to brawl while discussing what Superboy wanted. As they fight each other, Cait explains she didn’t enter N.O.W.H.E.R.E. because of Superboy; she can’t shed any light on his origins. She entered the organization to know about herself, because she knows less about herself than she does about Superboy.

Right when Superboy is starting to lose it at the realization that no one can really help him, they’re interrupted by an alarm claiming Code Alpha. Apparently Thunder lost control of his powers and they need to sedate him. Even though they manage to calm him down, he keeps convulsing and passes out. Caitlin and Niles, using their knowledge as doctors, realize there’s an implant in his brain; a kill-switch that has been activated. Now that they know this they manage to find a counter-signal to slow it down. Problem is, removing it would probably kill Lightning, and if Harvest put it there then the rest must have kill-switches too. And that’s not all; the microscopic device read “Colony #18,” like there’s many other Colonies out there. This closes the deal for the kids, who don’t want anyone else out there to suffer their fate. They rush to the arena, anxious to train and improve, finally having become a team. Superboy is accepted into the team temporarily, as he really needs somewhere to belong to.

Now that the team finally has their origin story out of the way, the following issue starts as they train in the arena, in a virtual scenario very much like the danger room of the X-Men. Niles is talking with Red Robin of the Teen Titans, who assures Niles the Teen Titans will have his back if his kids ever lose control. Niles still sees the kids as weapons, encouraging them to embrace their training in The Colony, to become fearful warriors. He wants to keep up the training, but Caitlin, ever the sensible one, says enough is enough and takes out the kids for a day out. They visit Venice Beach, California, where the weird is norm and a monster like Ridge won’t bat an eye. It’s the perfect spot, except they don’t get a lot of time to hang out, because they’re called in for a mission.

Caitlin immediately starts arguing with Niles that the kids aren’t ready to go out into the field, and some gifts aren’t going to change that; Niles has bought them brand new costumes and a high-performance ship. But they must go through with the mission; Niles has got intel on N.O.W.H.E.R.E. making a move on another young kid, so they can’t let that happen.

The team promptly travels to Brooklyn, NY. They need to look for a girl named Lisa – but they’re met by Brighteyes and Windshear, who had been captured back in issue #1. Apparently, Keeper brainwashed them, turning them into Ravagers for Harvest. Capturing the girl, Lisa, is meant to be their first solo mission. A fight ensues. Working together, the good kids manage to beat the Ravagers, but there’s a problem. Rookie Ravagers on their first mission never go unsupervised! Warblade and Rose are right there, and the kids can’t run away this time.

All the while, Lisa has been watching the spectacle, hidden behind a tree. As it turns out, she has the power of seeing possible futures in visions of what might happen. As the Ravagers start attacking the kids, Lisa sees that Caitlin is the key to whether they’re going to live or die. When Cait is thrown near her, Lisa takes the chance and touches her head; this allows Cait to see the visions. Cait witnesses what could happen: She sees the kids getting captured, brainwashed into working for N.O.W.H.E.R.E. She sees Harvest fulfilling his plans of amassing an army of teenage superheroes, thanks to having Lisa in his power and allowing him to see the future. Cait sees the army taking over the world… All of that is what’s at stake that night.

Caitlin doesn’t need any more convincing that she needs to help the kids. Once the vision is over, Cait rushes to the action. She notices Terra isn’t helping, paralyzed by the sight of the Ravagers who tortured her so much. Caitlin motivates her to join the fight, to prove the Ravagers aren’t in control anymore – but Terra takes it as a chance to get revenge. She lets herself go for the first time, unleashing her powers and lifting the whole ground at once. She manages to knock out the Ravagers, but she wants more. Terra wants to kill them. Even though Beast Boy tries to change her mind, nobody manages to get through to her, who impales Warblade through the chest.

But Warblade simply starts laughing. He can morph his body in the strangest ways, a chunk of rock through the chest is nothing to him. He congratulates Terra on having attempted to kill, the first step in becoming a true Ravager. Lisa freaks out: Caitlin was supposed to help the kids, not unleash their cruelty. She runs away, asking not to be followed. And while the kids were distracted the Ravagers escaped too. All in all, an awful night for our heroes.

Caitlin returns to the base shaken to the core, feeling that Niles had been right all along: The kids are potential weapons. The vision showed Cait just how much destruction they can make, and Terra showed her that they can’t be controlled. She’s having a crisis of faith.

Meanwhile, someone is watching the recordings of what happened in Brooklyn: Deathstroke! The last time he saw Caitlin was when he was a member of Team 7, and Caitlin died. So how can she be back? He’s officially interested in the case.

Next: Legion Lost Vol.2 issues 14 – 16, written by Tom DeFalco.

Hawkman: Wanted

This entry covers the entire “Hawkman: Wanted” crossover, in this order:

  • Savage Hawkman issues 13 and 14
  • Deathstroke Vol.2 issue 14
  • Savage Hawkman issues 15 – 16

Plot by Rob Liefeld; Script by Frank Tieri in Hawkman and by Josh Williamson in Deathstroke

Wildstorm concepts:   Pike WildCATS - Daemonites

All-star WesternThis little crossover picks up where we left off in Hawkman, with Hawkman’s ex, Shayera having captured Carter and being about to bring him into her ship. She also holds Carter’s current girlfriend, Emma captive, simply because Carter cares for her. When they’re about to enter the ship, they’re surprised by the sudden appearance of supervillain Xerxes, who wants the NTH metal. Both Shayera’s and his army start fighting for the captive, but Xerxes is a bit more powerful and knocks Shayera out. In the middle of all the chaos, Pike feels things have gotten too messy for him and starts escaping, but Emma sneaks into his ship and holds him at gunpoint. Seems there was more to her than being a damsel in distress! Meanwhile, Carter starts fighting Xerxes and proves the superiority of the NTH metal by beating him once again. In the end, Emma and Carter tie up all of their enemies (Shayera, Pike and Xerxes) and line them up to decide what to do with them. Carter displays his usual intelligence and decides to leave them there, throwing their ships into a lake to keep them stranded. As they fly away, their enemies predictably decide to team up and resume hunting Hawkman. The enemy of my enemy is my friend, et cetera. The adventure continues in “Green Arrow”, but no Wildstorm characters appear in that one, so we can skip it.

The following chapter begins in Seattle, where Hawkman has teamed up with Green Arrow to fight off the Thanagar warriors going after him. He wants to find Shayera to see if she’ll restore the missing gaps in his memory, and perhaps he will be able to use that to prove he didn’t kill Corsair and end this hunt. Man, didn’t Pike say this was about Helspont attacking Thanagar? Did we forget about that? Oh, well. After defeating some winged warriors in a warehouse, our heroes notice they have portals connected to Thanagar with which they bring weaponry into Earth. Clearly there are more Thanagarians on Earth than they thought, and it can’t be all about Hawkman. Interrogating a Thanagarian, he admits they’re using Earth as a neutral ground for their war against the daemonites. Our heroes steal a phone device from the Thanagarians and track its signal to New York; that’s their new objective.

Little do they know, Shayera is staying in Aeria, the royal mobile castle-city of Thanagar, which remains cloaked in Earth’s upper stratosphere. Some soldiers need to report to their emperor… Corsar! It seems he wasn’t killed by Carter after all.

As it turns out, Thanagar’s scientists managed to keep Corsar alive by replacing much of his body with machinery. He opted to remain hidden though, knowing the charges against Hawkman were his best bet at getting Carter caught so that he could extract the NTH metal from him. Even after all this time, he’s still obsessed with the metal.

Corsar is reported that Hawkman hasn’t been captured yet, so he orders to open up a bounty to Earth bounty hunters. Pike is back, baby! But he’s not the only one who wants to take that prize. Hawkman must face Deathstroke first. Slade picks the job because he feels he needs to fix his reputation after he left Deadborn escape, but he won’t kill Hawkman. He only accepted because of the NTH metal involved; Slade’s armour is built of NTH too, and he’s always wondered where it comes from.

Hawkman doesn’t want help, though. The two of them fight for a while until Deathstroke forces Hawkman to tell him everything he knows about the metal. Slade doesn’t learn much beyond learning it’s of alien origin, but that’s enough for him. When he’s about to leave, the two of them are ambushed by Pike and Xerxes’ agents. Deathstroke is mad that Pike doesn’t know who he is, feeling his reputation should have preceded him, so the two mercenaries start fighting it out. Meanwhile, Hawkman handles Xerxes and his men. At some point, Carter decides to stop holding back – if they’re going to keep treating him as a murderer, maybe that’s what he’ll be. He starts slaughtering Xerxes’ forces, together with Slade, and he actually enjoys it. Hawkman embraces that he was built for battle and that it’s only in battle that he’s truly himself.

Once the killing is over, Slade notices a trail of blood left by Pike and Xerxes when they ran off. The heroes go separate ways, as Slade decides to go after the trail and Carter flies away to meet Emma in their safehouse. However, the place has been compromised. Carter enters to find Emma taken hostage by Thanagarian warriors, and Shayera waiting to ambush him. He gets captured, but when Shayera is about to make him board her ship, they receive a surprise visit: Corsar. Shayera is outraged that his brother wouldn’t tell her that he was alive, and now that it’s been proven Carter is innocent of his murder charges he wants to let him go. Corsar won’t have that though. They fly to Aerie, the royal city, which changes locations from Earth’s stratosphere to the sun’s orbit.

None of the experiments to pluck the NTH metal from Carter’s body work; Corsar is driven so mad that he turns against his sister, and starts choking her. When Hawkman tries to help her, he’s stopped by Thraxas, one of the great wise old men of Thanagar which acts as advisor to the emperor. He’s been the mastermind behind Corsar’s descent into madness. He suggests teleporting the NTH metal from Carter’s body directly into Corsar’s, a dangerous experiment which could risk both of their lives. No one in the room dares disagree, though.

When they begin the experiment, they neglected to notice Shayera had sabotaged the machinery, so the whole thing gets interrupted. Having switched to Carter’s side, she helps him and Emma escape. Regrettably, the sabotage also caused the mobile city to lose stability, so it starts falling into the sun. As their doom gets closer, Shayera decides to sacrifice herself and throw Carter and Emma into an escape pod. Our heroes can’t do anything but to watch as Aerie gets consumed by the sun’s flames, while their pod heads to Earth.

So that’s it for this story. Sadly, we never see if Deathstroke finds Pike, but I suppose it’s safe to guess he never did.

Next: “Ravagers” issues 5 – 7, written by Howard Mackie.

“Savage Hawkman” issues 10 – 12 and 0

Plot by Rob Liefeld; dialogue by Rob Liefeld and Mark Poulton

Wildstorm Concepts:     Pike WildCATS - Helspont WildCATS - Daemonites

All-star WesternWhen Rob Liefeld takes over a book, you can bet Daemonites or Kherubims will soon show up. This story shows us as Hawkman gets chased by a powerful mercenary… none other than Pike!

We start off in the middle of an arc not related to anything Wildstorm but important for later, with villain Xerxes having trapped our hero Hawkman, Carter Hall, throwing him in the middle of some gladiator games to show off the Metal NTH of Hawkman’s armor to potential buyers. This metal is especially rare, coming from Hawkman’s homeworld and being apparently unbreakable. It has recently fused with his very body, allowing him to turn his costume on and off with a thought and to be extra powerful. Hawkman disposes of everyone in the arena with little trouble, and afterward beats up Xerxes too, saving his damsel in distress, Emma. While they fly away, someone among the public isn’t happy… he was hoping he could buy the NTH metal from the gladiator arena, you know, “the civilized way.” Now he’ll resort to hiring the “kherubim mongrel.” Pike is on!

This version of Pike keeps his old backstory of being a crossbreed, presumably born from the Kherubim slaves who fell to Earth from Lobo’s ship. He features something new, though; he’s a joker. He keeps cracking good quips, and he’s overall more entertaining and superior than his old shallow WSU persona, in my opinion. He travels in his Spartan cycle; a Kherubim flying vehicle very much like Lobo’s motorbike. The Spartan has a mind of its own and can speak, using a female voice to constantly flirt with Pike (is the name Spartan coincidental? Hmm). This Pike is also experienced with the Bleed, having traveled it to obtain all kinds of bleeding edge technology.

In any case, Carter decides to visit Rome to see if an old historian reverend can help him shed some light on the origin of his NTH armour, because he’s lost his memories. Reverend Thomas has a bit of a radical reputation, though. Carter shows him some old scrolls depicting ancient arrivals of Thanagarians on Earth – aliens from Thanagar, where Carter comes from. The blasphemous suggestion that the ancient mentions of angels might have been referring to aliens makes something snap in the reverend, who summons a protector for his church: a crazy masked man called Saint Bastion who swears to kill all the blasphemers. Carter wastes no time to suit up into Hawkman.

This situation is silly to the point of being ridiculous, and the following pointless fight ends with the church in flames and both villains knocked out. Our heroes leave flying, leaving the bad guys “to a fate of their own choosing”. Woah, did they just let them get burned to death? Hardcore. Carter and Emma land in a roof and start discussing that they might have been recommended to that crazy reverend on purpose, to lead them into a trap. Pike chooses that moment to make himself know, shooting Carter straight through the chest.

Pike knows the NTH metal provides a healing factor; he’s counting on it. After all, his boss wants Hawkman alive. They start fighting and Pike hops onto his Spartan ship. Still, the vehicle is of no help for Pike, who gets overpowered by Hawkman. Him and Emma tie him up and track one of his devices to his base, a huge spaceship. Defeated, Pike reveals why he was hired: Planet Thanagar is victim of a daemonite attack, so the royal family needs their prince more than ever. That’s right, Hawkman is a prince! Pike had been hired by Hawkman’s Thanagarian lover, from his past life. Pike explains Helspont has moved to attack Thanagar after his stay in Earth, so the Thanagarians need Hawkman’s NTH metal.

Activating a trap within his ship, Pike releases a toxic gas and knocks out our heroes. The moment they stepped inside the ship, a calling beacon was sent out to his boss, who arrives in majestic ships. Hawkman witnesses as his old love steps out from the ships – and all his lost memories come back to him. He remembers how his real name was Katar Hol; how the Daemonites poisoned Thanagar and killed its king, throwing their planet into a state of war. They led their newly elected king, Corsar, crazy from all the pressures. He was Katar’s brother, and he became paranoid and obsessed with finding the legendary NTH metal that could help Thanagar become the most powerful empire in space. When the metal bonded with Katar instead, Corsar lost it and started attacking him; he ended up getting himself killed. When they found Corsar’s body, Katar became a fugitive. As he escaped from the planet, his ship received heavy fire; the damages caused him to crash on Earth and to lose his memories.

So that’s why his old lover, Shayera, has come hunting him. Corsar was her brother. Now begins “Hawkman: Wanted.”

Next: The entire “Hawkman: Wanted” crossover, including “Savage Hawkman” issues #13 – 16 and “Deathstroke” Vol.2 issue #14, written by Rob Liefeld, Frank Tieri and Josh Williamson.

A guide of the second generation of Wildstorm through the DC merging